None of the tracks are particularly noteworthy. I am glad to welcome you in my shop! You say goodbye, I say hello. The backgrounds are detailed and haunting. Human Fly to the rescue! Because of this, I always stuck with anti-air weapons for the special shot. Whereas the Genesis version opted for a darker, more apocalyptic feel, the arcade and the Famicom port have colorful, cartoony graphics and a lighthearted atmosphere. Whether this lack of insect representation in gaming is good or bad probably depends on your affinity for the creepy crawlies. No approved descriptions in database.
It would be really great if you could please submit a description for this title as that makes emuparadise. Others like the Black Cutter or the Hammer Saw take several hits to kill and are basically sub-bosses that fire pattern-based attacks. I really like the art for this game, like all the insects and backgrounds are real visually appealing. There's five levels, each with a big boss at the end. Chances are, that since you are here, you must have either played or are going to play this game. In the Famicom version, the background changes to black when facing a boss. The end result looks much more consistent.
However, you can only carry either an anti-air or anti-ground weapon. . The power-ups feel kind of generic, the presentation is fine, but uninspired, and aside from the arguable improvement in aesthetic appeal over the arcade original, is definitely one of the lesser shmups in the Genesis library. Because the mechano-insects spare no expense in trying to kill you, Insector X starts off challenging and, by the fifth and final level, becomes insane. The Famicom version uses the same power-up system and suffers from the same issue. The Genesis port has a different soundtrack than the arcade version, while the Famicom port adapts the arcade music. I never quite took to this game.
In the arcade version, there are two types of weapons, each assigned to a button: the regular shot and the subweapons. The Famicom version features most of these sections, except for the one in the last stage, which is also missing. Don't get me wrong: I'm not giving this game 3 stars cuz it's bad, but because there are a lot of really good side scrolling flying shoot-em-up type games on Genesis. At least your death s will take place amidst beautiful environments. However, if you can send the order to your country faster then we will use it. Famicom The Genesis version fixes this problem by allowing you to carry both types of subweapons, and lets you switch between them with a button press. To that end, Insector X succeeds.
Three special shots can also be equipped: a red anti-air weapon, a blue anti-ground weapon, and a Crash weapon that, once used, will hurt everything on screen. The Genesis version of Insector X is different from both the original Taito arcade and the Famicom port. All of these areas and others remind you that, despite your weapons of war, protagonist Kait is but a speck upon the earth. American Genesis Cover Insector X is a rather clever title. If your fingers are willing to cooperate, of course. One disturbing section in the Belzer Empire has you flying over what appears to be hundreds of bee corpses, presumably insects that died during previous battles.
Throw all these buggers together in one murderous swarm and you will die, time and time again. The Wellfly — a small insect that travels in large groups — flies quickly towards you, drops a projectile, then leaves. The Yonakuni-Thunder shoots laser streams at you, and once destroyed, leaves a projectile that, if touched, will destroy you. And like most of these types of games, you collect items to upgrade your guns and some of the weapons are pretty sick. The insect enemies make Insector X a memorable and vicious experience.
We will send your order within 3-5 days after payment depending on the workload of the transport company. The more upgrades you collect, the wider and stronger your blast becomes. We approve newly submitted descriptions every day and you will find that it will not take long for your description to appear in this space. The order will be shipped by international standard airmail. Even if your arsenal could level the entire insect kingdom, the little jerks know how to exploit your movements.
Arcade The game begins, strangely enough, in the middle of an Egyptian desert, as you fly through a pyramid and witness several hieroglyphics of giant insects interacting with humans. The enemies are more realistically drawn, or at least as realistic as the Genesis could produce. The arcade original had the more cutesy protagonist and enemy sprites, but the backgrounds had that more serious, dark feel to them, so in a way, the Genesis port took the look and feel of the backgrounds, and just translated that to the foreground objects and sprites. The moment they are approved we approve submissions twice a day. You can help us out by submitting a description for this title. Most of the enemies, including the bosses, are insects.
The normal shot starts off as a singular laser blast, but can be upgraded up to seven times. Additionally, there are two types of subweapons: anti-air attacks, which pair well with the regular weapon, and anti-ground attacks, which attack below. In all versions, you only take a single hit, there are no shield items, and you are sent to a checkpoint after dying. And as with most shoot-em-ups, once you die, your weapon upgrades disappear, leaving you with your initial piddly blast. A few that spring to mind are Centipede, Ant Attack, Sim Ant, It Came From the Desert, Army Ants, Black Widow, Galaxian and Galaga.
There are parts that are difficult, I've only got to playing through it on normal. Over five stages, you control a miniature human, fighting through hordes of bees, snails, spiders, praying mantises, mushrooms, and other squiggly creatures. The art style looks incongruous compared to the backgrounds, all of which imply a much darker game. It was initially released in the arcades, and ported to the Genesis and Famicom, both of which have some substantial differences. Each of the three weapon types can be upgraded multiple times, granting different, more powerful attacks.